However those are balanced out by some very good looking levels and an enjoyable soundtrack.Īll in all, it'll probably take a couple hours to beat but its priced the same as a trip to the cinema in the US, and seems like that level of reward for the price. well, a kids bedtime story (which is what it is). The voice acting will range from good to cheesy at times (to be fair the team making is based in Sweden) with a plot akin to.
In other words, its a fun jaunt through as a beginner with a little bit of 'where does the game want me to go next' but no one puzzle took more then half a dozen attempts, but for the more hardcore there is room for improving time. After getting the basics and being given all of your powers (four total) the design of the levels seems to have some times to recover from a hiccup with a focus on replaying with time trials and speed running. However, unlike Faith, leaping from building to building in ASAMU it feels more like your flinging and vaulting from island to island. The game play consists of getting from one floating rock to the another and following the Mirrors Edge style is first person in a 3D landscape. After some exposition and a flip of a switch your whisked away to a magical land of floating rocks, power crystals, and fun slingshot platforming! The game doesn't hold back on level detail opening with a well crafted house belonging to the Uncle complete with little easter eggs lining the wall. I picked up A Story About My Uncle (ASAMU) after a few of its trailers surfaced on the front page () and the premise, initially at least, of a story not about the player character I found as an approach to storytelling worth picking up.